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Independent Research & Critical Game Design Exploring game production, critical game design, design ethics, reflective practice, and the sociotechnical conditions that shape creative work. Current Research Reflective Solo-Auditing: A Retrospective Framework for Ethical Game Production Version 1.2 · Zenodo Preprint Reflective Solo-Auditing (RSA) is a practice-based methodological framework that examines ethical accountability through structured retrospective analysis of completed game production. The framework organizes inquiry around three phases: Collection, Interpretation, and Synthesis , evaluated across four dimensions: Intention, Constraint, Impact, and Reflection . The research is grounded in a retrospective case study of Falcon Federation Pod and examines how ethical understanding emerges through deci...